Fans of Ultima Online have reverse-engineered the game to produce server emulators of the original Electronic Arts servers. With the modern emulation server software available today, it is possible to customize most aspects of the game and support large numbers of concurrent players on a single server. These "freeshards" are not supported by EA but have been popular among users who prefer a different rule set, who do not wish to pay the monthly subscription fee, or who want to play the game how it was during a specific era.
Sunday, 20 February 2011
Clients
Electronic Arts provides the standard clients with which players are allowed to connect to the Ultima Online servers, though some third-party clients have also been made.
Original client
The original Ultima Online client is 2D and, while it was state of the art when released, it is intended to be used on low-end machines that cannot support the more taxing 3D client. It also presents a crisper, simpler artistic flavor that some people find more attractive than the 3D client. Many of the graphics used are high-resolution versions of graphics used in Ultima VIII.
Ultima Online: Third Dawn client
The 3D client was originally released as a part of the Ultima Online: Third Dawn expansion, but has received poor reviews from both veteran and new players alike due to a large number of performance issues (especially memory leaks early on) and what many see as sub-par graphics. An update to the 3D client was made on January 30, 2006 when characters and creatures from the game were scaled down to smaller sizes.
As of early May/Late April 2007, the Third Dawn client is no longer supported by Electronic Arts, and focus has been shifted to the Kingdom Reborn client. Electronic Arts Ultima Online servers will no longer allow the Third Dawn client to connect.
Ultima Online: Kingdom Reborn client
Screenshot from Ultima Online: Kingdom Reborn.
Ultima Online: Kingdom Reborn was announced in August 2006 and was released August 27, 2007.[15] The new client, according to the Ultima Online team at Electronic Arts, is being created for the purpose of modernizing the game's look, making it easy to add new content without backsliding through outdated and outmoded art, while maintaining the niche market as an MMORPG that can be run on lower-end computers. Electronic Arts has referred to the Ultima Online: Kingdom Reborn client as "2.5d," meaning that it was written in 3d and then effectively backslid into 2d to make it, in theory, easier for lower-end computers to run. The client is available as a free download for current players of the game.
Statements made by Electronic Arts originally stated that the Ultima Online: Kingdom Reborn client would replace the long-standing Ultima Online client. However, at the first of several Electronic Arts-sponsored players' conventions referred to as "UO Town Meetings," in Atlanta, Electronic Arts representatives suggested that the two clients would exist side-by-side until about 80% of the players had switched over to the new client.
Enhanced Client
A modified version of the Kingdom Reborn client, renamed the "Enhanced Client," is being introduced as part of the Stygian Abyss expansion. Changes include enhanced macro abilities, a more configurable interface, changes to the mapping system, and graphical changes. The enhanced graphics of the Kingdom Reborn client have been retired in favor of lower resolution "legacy" graphics that more closely resemble the legacy 2D client. This graphic set is based on the Third Dawn client and was previously available in the Kingdom Reborn client as optional "legacy" graphics.
Original client
The original Ultima Online client is 2D and, while it was state of the art when released, it is intended to be used on low-end machines that cannot support the more taxing 3D client. It also presents a crisper, simpler artistic flavor that some people find more attractive than the 3D client. Many of the graphics used are high-resolution versions of graphics used in Ultima VIII.
Ultima Online: Third Dawn client
The 3D client was originally released as a part of the Ultima Online: Third Dawn expansion, but has received poor reviews from both veteran and new players alike due to a large number of performance issues (especially memory leaks early on) and what many see as sub-par graphics. An update to the 3D client was made on January 30, 2006 when characters and creatures from the game were scaled down to smaller sizes.
As of early May/Late April 2007, the Third Dawn client is no longer supported by Electronic Arts, and focus has been shifted to the Kingdom Reborn client. Electronic Arts Ultima Online servers will no longer allow the Third Dawn client to connect.
Ultima Online: Kingdom Reborn client
Screenshot from Ultima Online: Kingdom Reborn.
Ultima Online: Kingdom Reborn was announced in August 2006 and was released August 27, 2007.[15] The new client, according to the Ultima Online team at Electronic Arts, is being created for the purpose of modernizing the game's look, making it easy to add new content without backsliding through outdated and outmoded art, while maintaining the niche market as an MMORPG that can be run on lower-end computers. Electronic Arts has referred to the Ultima Online: Kingdom Reborn client as "2.5d," meaning that it was written in 3d and then effectively backslid into 2d to make it, in theory, easier for lower-end computers to run. The client is available as a free download for current players of the game.
Statements made by Electronic Arts originally stated that the Ultima Online: Kingdom Reborn client would replace the long-standing Ultima Online client. However, at the first of several Electronic Arts-sponsored players' conventions referred to as "UO Town Meetings," in Atlanta, Electronic Arts representatives suggested that the two clients would exist side-by-side until about 80% of the players had switched over to the new client.
Enhanced Client
A modified version of the Kingdom Reborn client, renamed the "Enhanced Client," is being introduced as part of the Stygian Abyss expansion. Changes include enhanced macro abilities, a more configurable interface, changes to the mapping system, and graphical changes. The enhanced graphics of the Kingdom Reborn client have been retired in favor of lower resolution "legacy" graphics that more closely resemble the legacy 2D client. This graphic set is based on the Third Dawn client and was previously available in the Kingdom Reborn client as optional "legacy" graphics.
Timeline
In May 1996, Ultima Online: Shattered Legacy is shown at the 1996 E3 Expo. Then, in August 1997, Lord British had an unfortunate accident. While giving a speech to a bright-eyed Britannian crowd, the King was engulfed in flames and spent some time in the realm of the dead. He was killed by Rainz, who was later banned from the game for reasons unrelated to the killing. Later, with the aid of his companions, he was revived and finished his speech, much to the delight of those in attendance.[16][17]
September 1997 was the last day of the original beta test. The beta ended with a bang, as players were treated to an "end of the world" scenario with Shadowlords, demons, and other evil creatures slaughtering every character in sight. Ultima Online opened its doors to the public.[18] In 1998, the game expanded, and the number of users reached over 100,000 worldwide. In 1999, the game expanded to Japan in January, to Europe in May, and to South Korea in July.
In 2000 the game expands to Australia. Lord British disappears. Rumors fly on the wind about the disappearance of the King. Some claim he was abducted by mongbats, while others insist that it was the work of more malevolent forces. In February, a massive army of undead laid siege to the once peaceful city of Trinsic. Due to the overwhelming odds, the dark army managed to conquer the city under the leadership of Juo'nar and the Dark Mistress Minax. All hope seemed to be lost, but noble Britannians from all over rallied together and reclaimed the city from the clutches of evil![16] In May, Ultima Online's second expansion marked the beginning of a new era in Britannia. With the splitting of the lands into the facets of Trammel and Felucca, players could choose their geography based on their play style. November 2000 marked the UO World Faire. Players from all over met and mingled in Austin, TX at Ultima Online's first official fanfest.[19]
Ultima Online's third expansion occurred in March 2001, introducing the new land of Ilshenar, new beasts and monsters, and an entirely new way to view the game.[16] Online Worlds FanFest. Ultima Online's second official fanfest, Online Worlds FanFest, was held in Austin, TX in January 2002. Players were able to meet the Developers behind the game, as well as special guest speaker Todd McFarlane. February 2002 marked Lord Blackthorn's Revenge. Ultima Online's fourth expansion brought players into a world under siege, replete with more than 30 new and exotic characters created by none other than Spawn creator Todd McFarlane. However, in May, Royal Knight of Britannia, leads the fight against Blackthorn and Exodus. He would be slain in June 2003.
Ultima Online's fifth expansion in 2003 was the most aggressive yet, offering players the ability to custom design their homes, the Paladin and Necromancer professions, a new land called Malas, and 13 new combat moves. In March 2003 Ultima Online reached 250,000 subscribers. Lord British returns in September 2003, the same month as the game's 6th anniversary.
Ultima Online: Samurai Empire launched in November 2004. Samurai Empire is a Japanese-themed expansion, offering two new professions, the Ninja and the Samurai, as well as new Japanese-themed housing tile sets. New lands, the Tokuno Islands, were added, with the cities being styled after ancient Japanese cities. Ultima Online: Mondain's Legacy was then launched in August 2005. This is the first time Ultima Online allows for more than one player race, as Elves are added. The quest system received a major upgrade, as did the crafting system. Spellweaving was added to the skills. Many new dungeons were added to existing areas. This expansion was also the first that was only available online (offline versions on CDs could be ordered).
In June 2006, Electronic Arts announced that PunkBuster would be integrated into Ultima Online. This marked the first time PunkBuster wouldbe used with an MMORPG to help curb cheating/exploiting. However, this was never integrated into the game, and in November 2006, Electronic Arts announced that the integration of PunkBuster would be put on an indefinite hold. In August of that year Ultima Online: Kingdom Reborn was announced. This was the first major overhaul of the client and artwork systems since Ultima Online: Third Dawn.
September 1997 was the last day of the original beta test. The beta ended with a bang, as players were treated to an "end of the world" scenario with Shadowlords, demons, and other evil creatures slaughtering every character in sight. Ultima Online opened its doors to the public.[18] In 1998, the game expanded, and the number of users reached over 100,000 worldwide. In 1999, the game expanded to Japan in January, to Europe in May, and to South Korea in July.
In 2000 the game expands to Australia. Lord British disappears. Rumors fly on the wind about the disappearance of the King. Some claim he was abducted by mongbats, while others insist that it was the work of more malevolent forces. In February, a massive army of undead laid siege to the once peaceful city of Trinsic. Due to the overwhelming odds, the dark army managed to conquer the city under the leadership of Juo'nar and the Dark Mistress Minax. All hope seemed to be lost, but noble Britannians from all over rallied together and reclaimed the city from the clutches of evil![16] In May, Ultima Online's second expansion marked the beginning of a new era in Britannia. With the splitting of the lands into the facets of Trammel and Felucca, players could choose their geography based on their play style. November 2000 marked the UO World Faire. Players from all over met and mingled in Austin, TX at Ultima Online's first official fanfest.[19]
Ultima Online's third expansion occurred in March 2001, introducing the new land of Ilshenar, new beasts and monsters, and an entirely new way to view the game.[16] Online Worlds FanFest. Ultima Online's second official fanfest, Online Worlds FanFest, was held in Austin, TX in January 2002. Players were able to meet the Developers behind the game, as well as special guest speaker Todd McFarlane. February 2002 marked Lord Blackthorn's Revenge. Ultima Online's fourth expansion brought players into a world under siege, replete with more than 30 new and exotic characters created by none other than Spawn creator Todd McFarlane. However, in May, Royal Knight of Britannia, leads the fight against Blackthorn and Exodus. He would be slain in June 2003.
Ultima Online's fifth expansion in 2003 was the most aggressive yet, offering players the ability to custom design their homes, the Paladin and Necromancer professions, a new land called Malas, and 13 new combat moves. In March 2003 Ultima Online reached 250,000 subscribers. Lord British returns in September 2003, the same month as the game's 6th anniversary.
Ultima Online: Samurai Empire launched in November 2004. Samurai Empire is a Japanese-themed expansion, offering two new professions, the Ninja and the Samurai, as well as new Japanese-themed housing tile sets. New lands, the Tokuno Islands, were added, with the cities being styled after ancient Japanese cities. Ultima Online: Mondain's Legacy was then launched in August 2005. This is the first time Ultima Online allows for more than one player race, as Elves are added. The quest system received a major upgrade, as did the crafting system. Spellweaving was added to the skills. Many new dungeons were added to existing areas. This expansion was also the first that was only available online (offline versions on CDs could be ordered).
In June 2006, Electronic Arts announced that PunkBuster would be integrated into Ultima Online. This marked the first time PunkBuster wouldbe used with an MMORPG to help curb cheating/exploiting. However, this was never integrated into the game, and in November 2006, Electronic Arts announced that the integration of PunkBuster would be put on an indefinite hold. In August of that year Ultima Online: Kingdom Reborn was announced. This was the first major overhaul of the client and artwork systems since Ultima Online: Third Dawn.
Awards
Ultima Online's success resulted in Guinness World Records awarding the game 8 world records in the Guinness World Records: Gamer's Edition 2008. These records include "First MMORPG to Reach 100,000 Players", "Longest Running MMORPG", and "First and Only Person to Kill Lord British", which was done by a player named Rainz during a server reset which turned off his invulnerability.[20]
In 2010, Ultima Online was the first inductee into the Game Developers Choice Online Awards Hall of Fame
In 2010, Ultima Online was the first inductee into the Game Developers Choice Online Awards Hall of Fame
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